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C:/Projects/ngn/include/ngn.h

00001 /***************************************************************************
00002  *            ngn.h
00003  *
00004  *  Tue Sep  7 18:18:44 2004
00005  *  Copyright  2004  thierry schartz
00006  *  thierry.schartz@bluebottle.com
00007  ****************************************************************************/
00008 
00009 /*
00010  *  This program is free software; you can redistribute it and/or modify
00011  *  it under the terms of the GNU General Public License as published by
00012  *  the Free Software Foundation; either version 2 of the License, or
00013  *  (at your option) any later version.
00014  *
00015  *  This program is distributed in the hope that it will be useful,
00016  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018  *  GNU Library General Public License for more details.
00019  *
00020  *  You should have received a copy of the GNU General Public License
00021  *  along with this program; if not, write to the Free Software
00022  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00023  */
00024  
00025 #ifndef _NGN_H
00026 #define _NGN_H
00027 
00028 
00029 
00030 #include "GLee.h"
00031 #include "object.h"
00032 #include "vector2d.h"
00033 #include "vector3d.h"
00034 #include "color.h"
00035 #include "engine.h"
00036 #include "input.h"
00037 #include "types.h"
00038 #include "system.h"
00039 #include "log.h"
00040 #include "keys.h"
00041 #include "vertex.h"
00042 #include "scene.h"
00043 #include "material.h"
00044 #include "texture.h"
00045 #include "renderer.h"
00046 #include "face.h"
00047 #include "q3types.h"
00048 #include "q3entities.h"
00049 #include "bsp.h"
00050 #include "box.h"
00051 #include "frustum.h"
00052 #include "bitset.h"
00053 #include "errors.h"
00054 #include "resources.h"
00055 #include "fps.h"
00056 #include "patch.h"
00057 #include "fps.h"
00058 #include "skybox.h"
00059 #include "parser.h"
00060 #include "light.h"
00061 #include "rect.h"
00062 #include "font.h"
00063 #include "shader.h"
00064 #include "models.h"
00065 #include "models_md2.h"
00066 #include "matrix.h"
00067 #include "billboard.h"
00068 
00069 /* doxygen documentation */
00070 
00098 #endif /* _NGN_H */

Généré le Fri Nov 19 14:20:29 2004 pour NGN par  doxygen 1.3.9.1