addAnimation(SAnimationInfo anim) | ngn::Model | [protected] |
addMaterial(SMaterialInfo material) | ngn::Model | [protected] |
addObject(SObject object) | ngn::Model | [protected] |
getAnimationSpeed() | ngn::Model | |
getBBox() | ngn::Model | |
getCurrentAnimation() | ngn::Model | |
getCurrentFrame() | ngn::Model | [protected] |
getID() const | ngn::Model | |
getName() const | ngn::Model | |
getNumAnimations() | ngn::Model | |
getNumMaterials() | ngn::Model | [protected] |
getNumObjects() | ngn::Model | [protected] |
getPosition() | ngn::Model | |
getScaleFactor() | ngn::Model | |
loadModel(std::string model_file, std::string skin_file) | ngn::Md2Model | [virtual] |
renderModel(const Camera &cam) | ngn::Md2Model | [virtual] |
rotateY(float rotation) | ngn::Model | |
setAnimationSpeed(float speed) | ngn::Model | [static] |
setCurrentAnimation(unsigned int anim) | ngn::Model | |
setCurrentFrame(int current_frame) | ngn::Model | [protected] |
setID(int id) | ngn::Model | |
setName(const std::string &name) | ngn::Model | |
setNumAnimations(int num_animations) | ngn::Model | [protected] |
setNumMaterials(int num_materials) | ngn::Model | [protected] |
setNumObjects(int num_object) | ngn::Model | [protected] |
setPosition(const core::Vector3df &pos) | ngn::Model | |
setScaleFactor(float scale) | ngn::Model | |