| bindTexture(const core::Texture &tex, int numtex=0) | ngn::Object2d | |
| blend(bool state) | ngn::Object2d | |
| enableTexture(bool state) | ngn::Object2d | |
| getColor() const | ngn::Object2d | |
| getID() const | ngn::Object2d | |
| getTexture(int texnum=0) const | ngn::Object2d | |
| isBlended() const | ngn::Object2d | |
| isTextureBound(int texnum=0) const | ngn::Object2d | |
| render()=0 | ngn::Object2d | [pure virtual] |
| setBlendFunc(GLenum src, GLenum dst) | ngn::Object2d | |
| setColor(const core::Colorf &color) | ngn::Object2d | |
| setID(int id) | ngn::Object2d | |
| useTexture() const | ngn::Object2d |
1.3.9.1