| bindTexture(const core::Texture &tex, int numtex=0) | ngn::Object3d | |
| Box() | ngn::Box | |
| Box(float width, float height, float length, const Vector3df ¢er) | ngn::Box | |
| Box(const Vector3df &min, const Vector3df &max, const Vector3df ¢er) | ngn::Box | |
| Box(const Box &box) | ngn::Box | |
| Box(const AABB &aabb) | ngn::Box | |
| calculateMinAndMax() | ngn::Box | [protected] |
| calculateSizes() | ngn::Box | [protected] |
| computeCentre() | ngn::Skybox | [protected, virtual] |
| enableTexture(bool state) | ngn::Object3d | |
| getCentre() const | ngn::Object3d | |
| getColor() const | ngn::Object3d | |
| getHeight() const | ngn::Box | |
| getID() const | ngn::Object3d | |
| getLength() const | ngn::Box | |
| getMaterial() const | ngn::Object3d | |
| getMax() const | ngn::Box | |
| getMin() const | ngn::Box | |
| getPosition() const | ngn::Object3d | |
| getRenderMode() const | ngn::Object3d | |
| getTexture(int texnum=0) const | ngn::Object3d | |
| getWidth() const | ngn::Box | |
| isBlended() const | ngn::Object3d | |
| isTextureBound(int texnum=0) const | ngn::Object3d | |
| render(const Camera &cam) | ngn::Skybox | [virtual] |
| setBlend(bool state) | ngn::Object3d | |
| setBlendFunc(GLenum src, GLenum dst) | ngn::Object3d | |
| setColor(const core::Colorf &color) | ngn::Object3d | |
| setEnvironmentMap(const std::string &path) | ngn::Skybox | |
| setFaceTexture(unsigned int face, const std::string &file) | ngn::Skybox | |
| setHeight(float height) | ngn::Box | |
| setID(int id) | ngn::Object3d | |
| setLength(float length) | ngn::Box | |
| setMaterial(const core::Material &mat) | ngn::Object3d | |
| setPosition(const core::Vector3df &pos) | ngn::Object3d | [virtual] |
| setRenderMode(GLenum mode) | ngn::Object3d | |
| setWidth(float width) | ngn::Box | |
| Skybox() | ngn::Skybox | |
| Skybox(float width, float height, float length) | ngn::Skybox | |
| Skybox(const Vector3df min, const Vector3df &max) | ngn::Skybox | |
| Skybox(const Skybox &other) | ngn::Skybox | |
| useTexture() const | ngn::Object3d | |
| ~Box() | ngn::Box | [virtual] |