getTextureID() | ngn::core::Texture | |
getTexturePath() | ngn::core::Texture | |
hasAlphaChannel() const | ngn::core::Texture | |
loadTexture(std::string texname, texflag flag=TEX_NONE) | ngn::core::Texture | [virtual] |
loadTexture(std::string texname, int id, GLuint texture_array[], texflag flag=TEX_NONE) | ngn::core::Texture | [virtual] |
loadTexture(std::string texname, int id, texflag flag=TEX_NONE) | ngn::core::Texture | [virtual] |
setFlag(texflag flag) | ngn::core::Texture | [virtual] |