angle(Vector3df &v) | ngn::core::Vector3df | [inline] |
crossProduct(const Vector3df &v) | ngn::core::Vector3df | [inline] |
decX(float step=1.0f) | ngn::core::Vector3df | [inline] |
decY(float step=1.0f) | ngn::core::Vector3df | [inline] |
decZ(float step=1.0f) | ngn::core::Vector3df | [inline] |
dotProduct(const Vector3df &V) | ngn::core::Vector3df | [inline] |
incX(float step=1.0f) | ngn::core::Vector3df | [inline] |
incY(float step=1.0f) | ngn::core::Vector3df | [inline] |
incZ(float step=1.0f) | ngn::core::Vector3df | [inline] |
magnitude() | ngn::core::Vector3df | [inline] |
normalize() | ngn::core::Vector3df | [inline] |
operator+(Vector3df vVector) | ngn::core::Vector3df | [inline] |
vector(const Vector3df &v) | ngn::core::Vector3df | [inline] |
Vector3df() | ngn::core::Vector3df | [inline] |